Friday, December 30, 2011

Nuclear Dawn



Nuclear Dawn is a post-apocalyptic first-person shooter real-time strategy hybrid video game (games in the same genre include Savage and Natural Selection). It was originally announced in February 2006 as an amateur mod for the Source engine, but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs, Mac OS X and the Xbox 360. It was released on September 26, 2011

About the Game

Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.

As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.

Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.

Features
Two factions: The Empire and the Consortium have completely separate base-building paradigms.
RTS commander: Produce structures, research advanced technologies, unleash devastating strikes on the enemy, and lead your team to victory as a RTS commander.
Four classes: Each faction has four classes with various kit load outs, totalling over three dozen weapons.
Squad up: Squad-based 32 player full warfare battle mode.
Six maps: Travel across the largest, most detailed maps built in Source multiplayer to date.
Advanced Weaponry: As a commander, judiciously dispense healing to your troops, and death to their enemies, by managing your advanced abilities.
Stats and Unlocks: 60 ranks, 12 unlocks for each weapon, achievements, gizmos and more.
SDK: Nuclear Dawn Software Development Kit will be available for the community to be able to create custom maps, etc.
Source Powered: Based on the L4D2 engine and modified to bring you the ultimate online battle experience.
Steam Powered: Available for both Mac and PC through Steamplay with Steam Cloud support.




PC System Requirements
OS: Windows® 7 32/64-bit / Vista 32/64 / XP or higher
Processor: Intel Core 2 Duo 2.4GHz or equivalent
Memory: 2GB
Hard Disk Space: 6GB of free HDD space
Video Card: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon HD 2900 - NVidia GeForce 8800)
Sound: DX 9.0c compatible sound card
Mac System Requirements
OS: MacOS X 10.6.7 or higher
Processor: Core 2 Duo 2.4 Ghz
Memory: 2GB RAM
Hard Disk Space: 6GB of free HDD space
Video Card: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
Not Supported: OS X 10.5.x, ATI X1600 or X1900 graphics, NVIDIA GeForce 7 graphics or Intel graphics less than Intel HD 3000.

Wednesday, December 21, 2011

Critics Respond: Battlefield 3 Vs Modern Warefare 3


Kojima's new game is open world, offers over 100 hours of gameplay


Project Ogre to branch out from Metal Gear

Metal Gear creator Hideo Kojima has drip-fed the internet a little more on his mysterious Project Ogre, rumoured by some to be Metal Gear Solid 5.
Where Metal Gear Solid and its ilk trod a linear path, the new game will be an open world affair. You'll be able to play it for 100 hours without getting bored. Sounds promising.
"The kind of game I'm making is some game that has a very wide entrance, a very open entrance," Kojima told CNN in a phone interview. "Rather than making something very cinematic, [I plan to] make something very free."
Click to view larger image
A screenshot of the first FOX engine game
According to the site's write-up, Kojima went onto "[describe it as being set in a very open world where players can wander around and explore freely. Players should still be able to find new sights and worthwhile adventures after having played the game for as many as 100 hours, he said."
Kojima Tweeted a couple of images created using Kojima Productions' multiplatform FOX engine earlier in the month. One is from an unannounced game, and depicts a soldier running past a tank in a sandy Middle Eastern setting. The other shows nurse underwear.
Kojima's initial pitch for Metal Gear Solid 5 took the series back to World War 2, with Metal Gear Solid 3 antagonist The Boss as leading lady.

Thursday, December 8, 2011

inFamous 2: Festival of Blood becomes fastest selling PSN game ever



inFamous 2 standalone expansion Festival of Blood was the fastest selling title on PlayStation Network in November, Sony’s said.
The Sucker Punch effort, the first since becoming a wholly owned studio of Sony Computer Entertainment’s WorldWide Studios, reigned as the number one game for last month.
It was followed by Saints Row 2 in second, no doubt bolstered by downloads from owners of Saints Row: The Third.
Payday: The Heist, NBA Jam: On Fire and Limbo rounded off the top five.
The Nightwing bundle for Batman: Arkham City, Chrono Cross and Corpse Party each topped the Add-on, PS Classic and PSP lists respectively.